As we near the end of the year, we’re happy to give you VAIL’s final major update in 2024. Since our launch in February, 602,282,584 shots have been fired in VAIL resulting in 3,7661,827 kills. Out of that, there’s been 1,210,429 knife kills and 433,905 throwing knife kills.
It’s been an incredible year, and next year is going to be even bigger! While we can’t wait to show you what we’ve been cooking up for next year, here’s what’s available now.
FRIO
Frio is a map you might recognize from our launch trailer. We had genuinely planned on releasing it in our first update post-launch, but ran into performance issues on Quest. Then we planned an engine upgrade to get access to some features required to optimize it on Quest, and even that got delayed. But thanks to some magic from one of our wonderful tech artists, we came up with a new technique that allowed us to release Frio without burning your headsets and without sacrificing quality.
Frio has Team Deathmatch, Free-For-All, Hardpoint, Gun Game, One in the Chamber, and Picnic. In the future we’ll release variants for Artifact, 1v1, and ScoutzKnivez.
MINING
This update adds a free new experimental COOP PVE mode to the Citadel. In this mode, you’ll be able to unlock ORE which will be able to be spent on cosmetics and VAIL Combat. For now, you’ll be able to test the mode and unlock as much ORE as you can. In the future, we’ll release another update with the ORE store where you can spend your hard earned spoils.
ORE deposits are scattered throughout the Quarry waiting for you to bring a pickaxe for mining. But be careful, because as soon as you start extracting the ORE shards, an enemy is waiting to... give you a hug?
GENERAL CHANGES
Added Prestige 3: FORSAKEN
Added a Daily GEL Reward (experimental). You can now go to the Citadel and accept this reward to get 25 GEL everyday. There are some minor UI issues, but it does work to grant GEL even if you don’t see it update immediately.
Added tac rig layout options (experimental). There are three available options: standard is the current layout, alternate is a layout that moves tacticals to the chest, and seated is a layout optimized for seated players. These are offered for testing purposes so that we can continue to adjust and improve them.
Made weapon skins a global setting and added it to the customize page. In the future, these skins will apply to weapons picked up at the shooting range, in the quarry, and in weapon specific modes like Gun Game.
Added GEL and ORE wallet display in the Tablet.
Added a large glow around Vortex Mines for better visibility. We’ll continue listening to feedback on how to make the Vortex Mine more competitively viable, especially as we prepare to add even more tacticals.
Added improved bHaptics events for Vortex Mines and Thermite Grenades.
Holiday decorations added to the Citadel
BUG FIXES
Fixed repulsion saber SFX not playing correctly
Improved CTO orb grips
Potential fix for App Not Responsive crashes on Quest
Fixed not being able to use the Tablet while moving
Misc. bug fixes and crash fixes
If you have any feedback on this update, be sure to let us know in our Discord. See you in game!
AEXLAB