Supply Capsules are here!
SUPPLY CAPSULES
This update introduces a new way to spend ore for some big rewards. Supply Capsules are now purchasable from the pneumatic tube system installed in the Citadel ORE Shop a few months back. Each Supply Capsule holds a cosmetic or, if you already own that cosmetic, an amount of ORE corresponding to the cosmetic tier you would have gotten.
Supply Capsules come in three tiers with each tier increasing your chances of earning more valuable items. Supply capsules carry a variety of never before released skins as well as some previously released skins. The highest tier of cosmetics, Mythic, includes a variety of dev skins that were never before obtainable.
Once you purchase a Supply Capsule, you can open it right then to see what cosmetic you got or spawn it later from the brand new Items page of the Tablet. Opening a supply capsule is both fun and dangerous; be careful to not point them at your friends!
Supply capsules have also been added as a monthly reward for subscribers: 3 Common Supply Capsules for Luno, 2 Rare Supply Capsules for Tero, and 1 Legendary Supply Capsule for Onyx. Higher tiers will also receive all supply capsules from lower tiers, so that means each month Onyx will receive 6 total supply capsules!
GENERAL CHANGES
- New marketplace rotation is now available
- Added T3RO, 1UN0, and 0N1X Kanto cosmetics to their respective subscription tiers.
- Renamed the Customization tab in the tablet to Inventory
- Added an Items page to the Inventory section of the tablet for consumable items such as Supply Capsules
- Added point lights to all jump pads on all maps for consistency with Citadel and better gameplay visibility
- More adjustments to hand and controller offsets
- Adjusted TG-Aimk based on community feedback
- Lots of background work on new content to be released soon
BUG FIXES
- Fixed sights appearing above player spawn until gun is gripped in Gun Game
- Fixed guns appearing to be in the wrong location or invisible in Gun Game
- Fixed stabbing or throwing a knife into an object playing VFX at world 0
- Fixed weapon magazines not applying a skin when grabbed from the world
- Fixed ORE appearing as the wrong color when claiming subscription rewards
- Fixed some minor collision issues on SKZ_Suna
- Fixed a spawn not working on Este and ART_Cliffside
- Fixed an issue where the wrong hand pose was chosen when grabbing items out of your other hand
- Optimizations to draw calls and meshes for Citadel, Este, SKZ_Cliffside, ART_Cliffside and various other maps.
- Optimizations to lighting on a variety of maps
- Slightly optimized download size by deleting some unused assets