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VAIL Patch 1.11.11
article published: 12.6.2026
VAIL Patch 1.11.11

VAIL Patch 1.11.11

NOTE: Some of these changes were already introduced in previous updates where we had not written patch notes yet.

  • Added back the weapon dispenser in the armory. Added a barrier that prevents
  • Extraction guns from mixing with weapon dispenser guns.
  • Completely remade the Daily GEL Rewards. Claiming the rewards should work more reliably and the streak feature actually works now.
  • Organized Extraction missions into three categories to ensure there’s always some easier missions alongside harder missions
  • Added new Extraction mission variants
  • Excluded ammo and sights counting towards stash limit
  • Adjusted Ranked Artifact matchmaking rules
  • Buffed STF-12: decreased spread and increased headshot damage
  • Reimplemented a fix for impersonating other accounts. We had removed this temporarily as it was causing issues with matchmaking. That is now fixed and the impersonation fix has been re-added.
  • Fixed Colonist wired having the “Controller” on both hands instead of on one as originally intended
  • Fixed a game ending early when a last player on a team leaves for FFA and OTC
  • Fixed the draw screen appearing in Social Hub and other modes when one player is left in the server
  • Fixed purchasing skill points failing when purchasing more than 1
  • Fixed an edge case in the home that caused duplicate items to appear
  • Fixed a few out of bounds exploits in Citadel
  • Fixed an out of bounds exploit in Kiiro
  • Fixed an out of bounds exploit in SKZ_Cliffside
  • Fixed various crashes
  • Added misc. optimizations across several maps


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