VAIL Patch 1.11.11
article published: 12.6.2026
VAIL Patch 1.11.11
NOTE: Some of these changes were already introduced in previous updates where we had not written patch notes yet.
- Added back the weapon dispenser in the armory. Added a barrier that prevents
- Extraction guns from mixing with weapon dispenser guns.
- Completely remade the Daily GEL Rewards. Claiming the rewards should work more reliably and the streak feature actually works now.
- Organized Extraction missions into three categories to ensure there’s always some easier missions alongside harder missions
- Added new Extraction mission variants
- Excluded ammo and sights counting towards stash limit
- Adjusted Ranked Artifact matchmaking rules
- Buffed STF-12: decreased spread and increased headshot damage
- Reimplemented a fix for impersonating other accounts. We had removed this temporarily as it was causing issues with matchmaking. That is now fixed and the impersonation fix has been re-added.
- Fixed Colonist wired having the “Controller” on both hands instead of on one as originally intended
- Fixed a game ending early when a last player on a team leaves for FFA and OTC
- Fixed the draw screen appearing in Social Hub and other modes when one player is left in the server
- Fixed purchasing skill points failing when purchasing more than 1
- Fixed an edge case in the home that caused duplicate items to appear
- Fixed a few out of bounds exploits in Citadel
- Fixed an out of bounds exploit in Kiiro
- Fixed an out of bounds exploit in SKZ_Cliffside
- Fixed various crashes
- Added misc. optimizations across several maps
AEXLAB
